Sunday, January 10, 2016
Most people that have gone through those tough stressful years of high school or college know studying for a big exam is not the most exciting thing to do. However, what if the process in doing so could be fun, or even competitive? This is where Kahoot! can present itself. Kahoot! is a free online learning platform most commonly used by teachers and students, and is very effective within the classroom by simply using the competitive nature of humans.
So, what is the objective and how do I play Kahoot!?
The objective is to win or get on the big screen! I am sure you're wondering, “what is the big screen?” Kahoot!, it is typically used and most effective in a classroom sized environment. Many people can join a single game and compete in a trivial game with others that is created by either a teacher or another student for free. Questions appear one at a time on a big screen in front of the classroom where it is visible to all players with several multiple choice selections. While a timer counts down on the screen the users select an answer with their electronic devices. Those players who answer correctly receive points while players that give incorrect answer gain no points. However, the game is not just about answering correctly- it is also how quickly you can answer the questions. The quicker you answer a question, the more points you receive! After each question a leaderboard with the top five scoring players appears. After all of the questions are completed, the winner and the top five players appear on the screen in front of the room. Everyone wants bragging rights to appear on the big screen, but that is not the most important aspect of Kahoot!. Kahoot! also provides detailed statistics to the game creator regarding the questions the players were more confident in answering as opposed to those questions players were not. It is so specific that every single player’s performance for every single question is viewable to the game creator. This allows educators to be very specific in which topics should be covered more precisely.
So how can I use Kahoot!?
First of all, a teacher or a student can create a Kahoot! game by signing up for an account for free on www.getkahoot.com. In a Kahoot! game the maker of the game creates both the questions and the answers. It’s almost like a classic Jeopardy! game but much more simple. The answers are typically in multiple choice format and, once the game is created, the maker then invites users to join by providing them with a code. The game is supported by desktops via a web browser or application via the Google Play Store or Apple App Store for Android and iOS. The fact that Kahoot! is supported by so many devices and that an entire class can easily access a single game at a time encourages the positive educational usage of smartphones often found within the classroom. If the phones are going to be a temptation, why not make good use of them educationally?
So all in all, what is the benefit of Kahoot!?
The benefit of Kahoot! is to create a fun and competitive environment for students to prepare or study for exams and to aid educators regarding the progress of the students. Based on very experienced usage of this technological tool, the big screen leaderboard is very encouraging for everybody and helps students to stay engaged. Also, students can use their electronic devices in the classroom, in a fun, educational manner, rather than utilizing a of the distractions found on the internet. The students have fun when playing this game and, in turn, the answers become very genuine. With Kahoot!, teachers possess the ability to give a formative assessment without worrying about lack of effort. Not only is the data more accurate than ever, Kahoot! helps teachers tabulate results easily for each and every student.
Posted by Alvin Cheung at 1:47 PM